MediaWiki:Common.js/TimeCircles.js

/* Any JavaScript here will be loaded for all users on every page load. */ /** * Basic structure: TC_Class is the public class that is returned upon being called * * So, if you do *      var tc = $(".timer").TimeCircles; *      * tc will contain an instance of the public TimeCircles class. It is important to * note that TimeCircles is not chained in the conventional way, check the * documentation for more info on how TimeCircles can be chained. * * After being called/created, the public TimerCircles class will then- for each element * within it's collection, either fetch or create an instance of the private class. * Each function called upon the public class will be forwarded to each instance * of the private classes within the relevant element collection **/ (function($) {

// Used to disable some features on IE8 var limited_mode = false; var tick_duration = 200; // in ms

var debug = (location.hash === "#debug"); function debug_log(msg) { if (debug) { console.log(msg); }   }

var allUnits = ["Days", "Hours", "Minutes", "Seconds"]; var nextUnits = { Seconds: "Minutes", Minutes: "Hours", Hours: "Days", Days: "Years" };   var secondsIn = { Seconds: 1, Minutes: 60, Hours: 3600, Days: 86400, Months: 2678400, Years: 31536000 };

/**    * Converts hex color code into object containing integer values for the r,g,b use * This function (hexToRgb) originates from: * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb * @param {string} hex color code */   function hexToRgb(hex) { // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; hex = hex.replace(shorthandRegex, function(m, r, g, b) {           return r + r + g + g + b + b;        });

var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); return result ? {           r: parseInt(result[1], 16), g: parseInt(result[2], 16), b: parseInt(result[3], 16) } : null; }   function isCanvasSupported { var elem = document.createElement('canvas'); return !!(elem.getContext && elem.getContext('2d')); }

/**    * Function s4 and guid originate from: * http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript */   function s4 { return Math.floor((1 + Math.random) * 0x10000) .toString(16) .substring(1); }

/**    * Creates a unique id     * @returns {String} */   function guid { return s4 + s4 + '-' + s4 + '-' + s4 + '-' + s4 + '-' + s4 + s4 + s4; }

/**    * Array.prototype.indexOf fallback for IE8 * @param {Mixed} mixed * @returns {Number} */   if (!Array.prototype.indexOf) {       Array.prototype.indexOf = function(elt /*, from*/) {           var len = this.length >>> 0;

var from = Number(arguments[1]) || 0; from = (from < 0) ? Math.ceil(from) : Math.floor(from); if (from < 0) from += len;

for (from < len; from++) {               if (from in this &&                        this[from] === elt) return from; }           return -1; };   }

function parse_date(str) { var match = str.match(/^[0-9]{4}-[0-9]{2}-[0-9]{2}\s[0-9]{1,2}:[0-9]{2}:[0-9]{2}$/); if (match !== null && match.length > 0) { var parts = str.split(" "); var date = parts[0].split("-"); var time = parts[1].split(":"); return new Date(date[0], date[1] - 1, date[2], time[0], time[1], time[2]); }       // Fallback for different date formats var d = Date.parse(str); if (!isNaN(d)) return d;       d = Date.parse(str.replace(/-/g, '/').replace('T', ' ')); if (!isNaN(d)) return d;       // Cant find anything return new Date; }

function parse_times(diff, old_diff, total_duration, units, floor) { var raw_time = {}; var raw_old_time = {}; var time = {}; var pct = {}; var old_pct = {}; var old_time = {};

var greater_unit = null; for (var i in units) { var unit = units[i]; var maxUnits;

if (greater_unit === null) { maxUnits = total_duration / secondsIn[unit]; }           else { maxUnits = secondsIn[greater_unit] / secondsIn[unit]; }

var curUnits = (diff / secondsIn[unit]); var oldUnits = (old_diff / secondsIn[unit]); if (floor) curUnits = Math.floor(curUnits); if (floor) oldUnits = Math.floor(oldUnits);

if (unit !== "Days") { curUnits = curUnits % maxUnits; oldUnits = oldUnits % maxUnits; }

raw_time[unit] = curUnits; time[unit] = Math.abs(curUnits); raw_old_time[unit] = oldUnits; old_time[unit] = Math.abs(oldUnits); pct[unit] = Math.abs(curUnits) / maxUnits; old_pct[unit] = Math.abs(oldUnits) / maxUnits;

greater_unit = unit; }

return { raw_time: raw_time, raw_old_time: raw_old_time, time: time, old_time: old_time, pct: pct, old_pct: old_pct };   }

var TC_Instance_List = {}; // Try fetch/share instance if (window !== window.top && typeof window.top.TC_Instance_List !== "undefined") { TC_Instance_List = window.top.TC_Instance_List; }   else { window.top.TC_Instance_List = TC_Instance_List; }

(function {       var vendors = ['webkit', 'moz'];        for (var x = 0; x < vendors.length && !window.top.requestAnimationFrame; ++x) {            window.top.requestAnimationFrame = window.top[vendors[x] + 'RequestAnimationFrame'];            window.top.cancelAnimationFrame = window.top[vendors[x] + 'CancelAnimationFrame'];        }

if (!window.top.requestAnimationFrame || !window.top.cancelAnimationFrame) { window.top.requestAnimationFrame = function(callback, element, instance) { if (typeof instance === "undefined") instance = {data: {last_frame: 0}}; var currTime = new Date.getTime; var timeToCall = Math.max(0, 16 - (currTime - instance.data.last_frame)); var id = window.top.setTimeout(function {                   callback(currTime + timeToCall);                }, timeToCall); instance.data.last_frame = currTime + timeToCall; return id; };           window.top.cancelAnimationFrame = function(id) { clearTimeout(id); };       }    });

var TC_Instance = function(element, options) { this.element = element; this.container; this.listeners = null; this.data = { paused: false, last_frame: 0, animation_frame: null, timer: false, total_duration: null, prev_time: null, drawn_units: [], text_elements: { Days: null, Hours: null, Minutes: null, Seconds: null },           attributes: { canvas: null, context: null, item_size: null, line_width: null, radius: null, outer_radius: null },           state: { fading: { Days: false, Hours: false, Minutes: false, Seconds: false }           }        };

this.config = null; this.setOptions(options); this.initialize; };

TC_Instance.prototype.initialize = function(clear_listeners) { // Initialize drawn units this.data.drawn_units = []; for (var unit in this.config.time) { if (this.config.time[unit].show) { this.data.drawn_units.push(unit); }       }

// Avoid stacking $(this.element).children('div.time_circles').remove;

if (typeof clear_listeners === "undefined") clear_listeners = true; if (clear_listeners || this.listeners === null) { this.listeners = {all: [], visible: []}; }       this.container = $(" "); this.container.addClass('time_circles'); this.container.appendTo(this.element); // Determine the needed width and height of TimeCircles var height = this.element.offsetHeight; var width = this.element.offsetWidth; if (height === 0) height = $(this.element).height; if (width === 0) width = $(this.element).width;

if (height === 0 && width > 0) height = width / this.data.drawn_units.length; else if (width === 0 && height > 0) width = height * this.data.drawn_units.length; // Create our canvas and set it to the appropriate size var canvasElement = document.createElement('canvas'); canvasElement.width = width; canvasElement.height = height; // Add canvas elements this.data.attributes.canvas = $(canvasElement); this.data.attributes.canvas.appendTo(this.container); // Check if the browser has browser support var canvasSupported = isCanvasSupported; // If the browser doesn't have browser support, check if explorer canvas is loaded // (A javascript library that adds canvas support to browsers that don't have it) if(!canvasSupported && typeof G_vmlCanvasManager !== "undefined") { G_vmlCanvasManager.initElement(canvasElement); limited_mode = true; canvasSupported = true; }       if(canvasSupported) { this.data.attributes.context = canvasElement.getContext('2d'); }

this.data.attributes.item_size = Math.min(width / this.data.drawn_units.length, height); this.data.attributes.line_width = this.data.attributes.item_size * this.config.fg_width; this.data.attributes.radius = ((this.data.attributes.item_size * 0.8) - this.data.attributes.line_width) / 2; this.data.attributes.outer_radius = this.data.attributes.radius + 0.5 * Math.max(this.data.attributes.line_width, this.data.attributes.line_width * this.config.bg_width);

// Prepare Time Elements var i = 0; for (var key in this.data.text_elements) { if (!this.config.time[key].show) continue;

var textElement = $(" "); textElement.addClass('textDiv_' + key); textElement.css("top", Math.round(0.35 * this.data.attributes.item_size)); textElement.css("left", Math.round(i++ * this.data.attributes.item_size)); textElement.css("width", this.data.attributes.item_size); textElement.appendTo(this.container);

var headerElement = $(" "); headerElement.text(this.config.time[key].text); // Options headerElement.css("font-size", Math.round(0.07 * this.data.attributes.item_size)); headerElement.css("line-height", Math.round(0.07 * this.data.attributes.item_size) + "px"); headerElement.appendTo(textElement);

var numberElement = $(" "); numberElement.css("font-size", Math.round(0.21 * this.data.attributes.item_size)); numberElement.css("line-height", Math.round(0.07 * this.data.attributes.item_size) + "px"); numberElement.appendTo(textElement);

this.data.text_elements[key] = numberElement; }

if (this.config.start && this.data.paused === false) this.start; };

TC_Instance.prototype.update = function { if(limited_mode) { //Per unit clearing doesn't work in IE8 using explorer canvas, so do it in one time. The downside is that radial fade cant be used this.data.attributes.context.clearRect(0, 0, this.data.attributes.canvas[0].width, this.data.attributes.canvas[0].hright); }       var diff, old_diff;

var prevDate = this.data.prev_time; var curDate = new Date; this.data.prev_time = curDate;

if (prevDate === null) prevDate = curDate;

// If not counting past zero, and time < 0, then simply draw the zero point once, and call stop if (!this.config.count_past_zero) { if (curDate > this.data.attributes.ref_date) { for (var i in this.data.drawn_units) { // TODO: listeners! var key = this.data.drawn_units[i];

// Set the text value this.data.text_elements[key].text("0"); var x = (i * this.data.attributes.item_size) + (this.data.attributes.item_size / 2); var y = this.data.attributes.item_size / 2; var color = this.config.time[key].color; this.drawArc(x, y, color, 0); }               this.stop; return; }       }

// Compare current time with reference diff = (this.data.attributes.ref_date - curDate) / 1000; old_diff = (this.data.attributes.ref_date - prevDate) / 1000;

var floor = this.config.animation !== "smooth";

var visible_times = parse_times(diff, old_diff, this.data.total_duration, this.data.drawn_units, floor); var all_times = parse_times(diff, old_diff, secondsIn["Years"], allUnits, floor);

var i = 0; var j = 0; var lastKey = null;

var cur_shown = this.data.drawn_units.slice; for (var i in allUnits) { var key = allUnits[i];

// Notify (all) listeners if (Math.floor(all_times.raw_time[key]) !== Math.floor(all_times.raw_old_time[key])) { this.notifyListeners(key, Math.floor(all_times.time[key]), Math.floor(diff), "all"); }

if (cur_shown.indexOf(key) < 0) continue;

// Notify (visible) listeners if (Math.floor(visible_times.raw_time[key]) !== Math.floor(visible_times.raw_old_time[key])) { this.notifyListeners(key, Math.floor(visible_times.time[key]), Math.floor(diff), "visible"); }

// Set the text value this.data.text_elements[key].text(Math.floor(Math.abs(visible_times.time[key])));

var x = (j * this.data.attributes.item_size) + (this.data.attributes.item_size / 2); var y = this.data.attributes.item_size / 2; var color = this.config.time[key].color;

if (this.config.animation === "smooth") { if (lastKey !== null && !limited_mode) { if (Math.floor(visible_times.time[lastKey]) > Math.floor(visible_times.old_time[lastKey])) { this.radialFade(x, y, color, 1, key); this.data.state.fading[key] = true; }                   else if (Math.floor(visible_times.time[lastKey]) < Math.floor(visible_times.old_time[lastKey])) { this.radialFade(x, y, color, 0, key); this.data.state.fading[key] = true; }               }                if (!this.data.state.fading[key]) { this.drawArc(x, y, color, visible_times.pct[key]); }           }            else { this.animateArc(x, y, color, visible_times.pct[key], visible_times.old_pct[key], (new Date).getTime + tick_duration); }           lastKey = key; j++; }

// We need this for our next frame either way var _this = this; var update = function { _this.update.call(_this); };

// Either call next update immediately, or in a second if (this.config.animation === "smooth") { // Smooth animation, Queue up the next frame this.data.animation_frame = window.top.requestAnimationFrame(update, _this.element, _this); }       else { // Tick animation, Don't queue until very slightly after the next second happens var delay = (diff % 1) * 1000; if (delay < 0) delay = 1000 + delay; delay += 50;

_this.data.animation_frame = window.top.setTimeout(function {               _this.data.animation_frame = window.top.requestAnimationFrame(update, _this.element, _this);            }, delay); }   };

TC_Instance.prototype.animateArc = function(x, y, color, target_pct, cur_pct, animation_end) { if (this.data.attributes.context === null) return;

var diff = cur_pct - target_pct; if (Math.abs(diff) > 0.5) { if (target_pct === 0) { this.radialFade(x, y, color, 1); }           else { this.radialFade(x, y, color, 0); }       }        else { var progress = (tick_duration - (animation_end - (new Date).getTime)) / tick_duration; if (progress > 1) progress = 1;

var pct = (cur_pct * (1 - progress)) + (target_pct * progress); this.drawArc(x, y, color, pct);

//var show_pct = if (progress >= 1) return; var _this = this; window.top.requestAnimationFrame(function {               _this.animateArc(x, y, color, target_pct, cur_pct, animation_end);            }, this.element); }   };

TC_Instance.prototype.drawArc = function(x, y, color, pct) { if (this.data.attributes.context === null) return;

var clear_radius = Math.max(this.data.attributes.outer_radius, this.data.attributes.item_size / 2); if(!limited_mode) { this.data.attributes.context.clearRect(                   x - clear_radius,                    y - clear_radius,                    clear_radius * 2,                    clear_radius * 2                    ); }       if (this.config.use_background) { this.data.attributes.context.beginPath; this.data.attributes.context.arc(x, y, this.data.attributes.radius, 0, 2 * Math.PI, false); this.data.attributes.context.lineWidth = this.data.attributes.line_width * this.config.bg_width;

// line color this.data.attributes.context.strokeStyle = this.config.circle_bg_color; this.data.attributes.context.stroke; }

// Direction var startAngle, endAngle, counterClockwise; var defaultOffset = (-0.5 * Math.PI); var fullCircle = 2 * Math.PI; startAngle = defaultOffset + (this.config.start_angle / 360 * fullCircle); var offset = (2 * pct * Math.PI);

if (this.config.direction === "Both") { counterClockwise = false; startAngle -= (offset / 2); endAngle = startAngle + offset; }       else { if (this.config.direction === "Clockwise") { counterClockwise = false; endAngle = startAngle + offset; }           else { counterClockwise = true; endAngle = startAngle - offset; }       }

this.data.attributes.context.beginPath; this.data.attributes.context.arc(x, y, this.data.attributes.radius, startAngle, endAngle, counterClockwise); this.data.attributes.context.lineWidth = this.data.attributes.line_width;

// line color this.data.attributes.context.strokeStyle = color; this.data.attributes.context.stroke; };

TC_Instance.prototype.radialFade = function(x, y, color, from, key) { // TODO: Make fade_time option var rgb = hexToRgb(color); var _this = this; // We have a few inner scopes here that will need access to our instance

var step = 0.2 * ((from === 1) ? -1 : 1); var i;       for (i = 0; from <= 1 && from >= 0; i++) { // Create inner scope so our variables are not changed by the time the Timeout triggers (function {               var delay = 50 * i;                var rgba = "rgba(" + rgb.r + ", " + rgb.g + ", " + rgb.b + ", " + (Math.round(from * 10) / 10) + ")";                window.top.setTimeout(function { _this.drawArc(x, y, rgba, 1); }, delay);           }); from += step; }       if (typeof key !== undefined) { window.top.setTimeout(function {               _this.data.state.fading[key] = false;            }, 50 * i); }   };

TC_Instance.prototype.timeLeft = function { var now = new Date; return ((this.data.attributes.ref_date - now) / 1000); };

TC_Instance.prototype.start = function { window.top.cancelAnimationFrame(this.data.animation_frame); window.top.clearTimeout(this.data.animation_frame)

// Check if a date was passed in html attribute or jquery data var attr_data_date = $(this.element).data('date'); if (typeof attr_data_date === "undefined") { attr_data_date = $(this.element).attr('data-date'); }       if (typeof attr_data_date === "string") { this.data.attributes.ref_date = parse_date(attr_data_date); }       // Check if this is an unpause of a timer else if (typeof this.data.timer === "number") { if (this.data.paused) { this.data.attributes.ref_date = (new Date).getTime + (this.data.timer * 1000); }       }        else { // Try to get data-timer var attr_data_timer = $(this.element).data('timer'); if (typeof attr_data_timer === "undefined") { attr_data_timer = $(this.element).attr('data-timer'); }           if (typeof attr_data_timer === "string") { attr_data_timer = parseFloat(attr_data_timer); }           if (typeof attr_data_timer === "number") { this.data.timer = attr_data_timer; this.data.attributes.ref_date = (new Date).getTime + (attr_data_timer * 1000); }           else { // data-timer and data-date were both not set // use config date this.data.attributes.ref_date = this.config.ref_date; }       }

// Start running this.data.paused = false; this.update.call(this); };

TC_Instance.prototype.restart = function { this.data.timer = false; this.start; };

TC_Instance.prototype.stop = function { if (typeof this.data.timer === "number") { this.data.timer = this.timeLeft(this); }       // Stop running this.data.paused = true; window.top.cancelAnimationFrame(this.data.animation_frame); };

TC_Instance.prototype.destroy = function { this.stop; this.container.remove; $(this.element).removeAttr('data-tc-id'); $(this.element).removeData('tc-id'); };

TC_Instance.prototype.setOptions = function(options) { if (this.config === null) { this.default_options.ref_date = new Date; this.config = $.extend(true, {}, this.default_options); }       $.extend(true, this.config, options);

this.data.total_duration = this.config.total_duration; if (typeof this.data.total_duration === "string") { if (typeof secondsIn[this.data.total_duration] !== "undefined") { // If set to Years, Months, Days, Hours or Minutes, fetch the secondsIn value for that this.data.total_duration = secondsIn[this.data.total_duration]; }           else if (this.data.total_duration === "Auto") { // If set to auto, total_duration is the size of 1 unit, of the unit type bigger than the largest shown for (var unit in this.config.time) { if (this.config.time[unit].show) { this.data.total_duration = secondsIn[nextUnits[unit]]; break; }               }            }            else { // If it's a string, but neither of the above, user screwed up. this.data.total_duration = secondsIn["Years"]; console.error("Valid values for TimeCircles config.total_duration are either numeric, or (string) Years, Months, Days, Hours, Minutes, Auto"); }       }    };

TC_Instance.prototype.addListener = function(f, context, type) { if (typeof f !== "function") return; if (typeof type === "undefined") type = "visible"; this.listeners[type].push({func: f, scope: context}); };

TC_Instance.prototype.notifyListeners = function(unit, value, total, type) { for (var i = 0; i < this.listeners[type].length; i++) { var listener = this.listeners[type][i]; listener.func.apply(listener.scope, [unit, value, total]); }   };

TC_Instance.prototype.default_options = { ref_date: new Date, start: true, animation: "smooth", count_past_zero: true, circle_bg_color: "#60686F", use_background: true, fg_width: 0.1, bg_width: 1.2, total_duration: "Auto", direction: "Clockwise", start_angle: 0, time: { Days: { show: true, text: "Days", color: "#FC6" },           Hours: { show: true, text: "Hours", color: "#9CF" },           Minutes: { show: true, text: "Minutes", color: "#BFB" },           Seconds: { show: true, text: "Seconds", color: "#F99" }       }    };

// Time circle class var TC_Class = function(elements, options) { this.elements = elements; this.options = options; this.foreach; };

TC_Class.prototype.getInstance = function(element) { var instance;

var cur_id = $(element).data("tc-id"); if (typeof cur_id === "undefined") { cur_id = guid; $(element).attr("data-tc-id", cur_id); }       if (typeof TC_Instance_List[cur_id] === "undefined") { var options = this.options; var element_options = $(element).data('options'); if (typeof element_options === "string") { element_options = JSON.parse(element_options); }           if (typeof element_options === "object") { options = $.extend(true, {}, this.options, element_options); }           instance = new TC_Instance(element, options); TC_Instance_List[cur_id] = instance; }       else { instance = TC_Instance_List[cur_id]; if (typeof this.options !== "undefined") { instance.setOptions(this.options); }       }        return instance; };

TC_Class.prototype.foreach = function(callback) { var _this = this; this.elements.each(function {           var instance = _this.getInstance(this);            if (typeof callback === "function") {                callback(instance);            }        }); return this; };

TC_Class.prototype.start = function { this.foreach(function(instance) {           instance.start;        }); return this; };

TC_Class.prototype.stop = function { this.foreach(function(instance) {           instance.stop;        }); return this; };

TC_Class.prototype.restart = function { this.foreach(function(instance) {           instance.restart;        }); return this; };

TC_Class.prototype.rebuild = function { this.foreach(function(instance) {           instance.initialize(false);        }); return this; };

TC_Class.prototype.getTime = function { return this.getInstance(this.elements[0]).timeLeft; };

TC_Class.prototype.addListener = function(f, type) { if (typeof type === "undefined") type = "visible"; var _this = this; this.foreach(function(instance) {           instance.addListener(f, _this.elements, type);        }); return this; };

TC_Class.prototype.destroy = function { this.foreach(function(instance) {           instance.destroy;        }); return this; };

TC_Class.prototype.end = function { return this.elements; };

$.fn.TimeCircles = function(options) { return new TC_Class(this, options); }; }(jQuery));